Saturday, 21 May 2016

Editing and final hand in

Once I had done all the colouring I could, I moved onto editing to make sure all the sound was synced and all our new coloured and smoother animated scenes were put in place. There were points where I had to add backgrounds to the PSD files which was more taxing than expected. I also added the camera zoom on the last scene through premiere:


Here is the final hand in, rendered at a lower resolution for the blog:




Notification animation

At the end of the film the camera zooms in on the computer screen and an unknown notification pops up on the screen, giving the film an open ending. I decided to try out the glitch effect with this scene as well. I used after effects to animate the notification popping up:

Original:

Preview test in film:

Colouring in sequence 4 and 5

In sequence 4, there was only one shot i coloured which was very easy. Marcio coloured the scene where bill is chasing the bus which meant i had to patch the frames back into the bus prop animation once he was done. I added some effects to scene 1 to make it look more like bill is actually moving towards the automatic doors:


In sequence 5 I coloured in all the scenes:





More demon animation

Seeing as I did the face transform animation, i thought it would only make sense to do the other scenes that include Bill's dark side as well. Once again, using polygon tool for the skin layered over Amy's original animation:





For the scene where bill walks up to the toddler I used after effects to make the looming of bill slowly walk towards the toddler. This time I had no reference:


Colouring in sequence 3




Applied the same effect:

Colouring in sequence 2

For the colouring part their wasn't anything particularly skillful or technical, it was more time consuming and a large amount of work. Here are all the scenes I coloured in sequence 2 (animation):






I used the same glitch effect that i used in the credits with the co-workers in scene 7:

Normal:

Demon:

Touching up Sequence 5

I was given the task of animating sequence 5, so on my list it was the last animation to touch up. Like with sequence 3 and 4, I added more drawings:

Scene 1:

Scene 2:

Scene 3:

Scene 4:

Sound design draft

As most of the animation was completed for the film, I edited and made a draft to send to the sound designers so they could start applying sound to the film:







More transforming

Heading back to the transforming scenes I took Wilde's animation of the hands typing and applied the same effects as I did with Amy's face animation. For the scene where the 'corruption' travels up Bill's shoulder, i changed it and went for the whole screen transforms:

Wilde's animation:

My transforming version:

Transforming screen:

Credits animation

We had multiple ideas what to do for the credits; such as a slideshow of the backgrounds, as they are the most visually appealing attributes in the film. However, when I started making the credits and put a name on the computer screen background, I had a different idea.

Wilde's layout:

Using Wilde's layout of the screen I could make each credit in turn fade in and out on the screen, but the cool catch was I could make the layout "glitch" in between titles, enforcing the creepy atmosphere of the film:

Altered layout:

I added a couple of new layers into the layout such as red mist and a glow on the screen. Then I made the credits in After effects, and in between each credit for 2 quick frames I altered the intensity, position and scale of the layout, causing a visual spooky glitch effect:


Face transform animation

After Amy had smoothed out the animation for sequence 6 scene 20 I got to creating the transforming animation that would be layered on top.

Amy's version:


I added the skin using the polygon tool and used the gradient tool to add a shine to the eyes and mouth:

Final version:

Sequence 4 (sound design draft)

Here are all the scenes for sequence 4 all patched together as reference for the sound designers:


After effects in Sequence 4

For sequence 4, scene 4 and 5 required work in after effects. Scene 4 required camera effects to imitate bill running towards the bus, and the bus begins to move in this scene. Scene 5 required the bus prop to move off screen and splutter smoke from the exhaust into Bill's face.

The bus prop needed to be made into 3 separate parts so I could make the wheels roll. The original prop was not separated in this way so I made new wheels:


Scene 4:

For the smoke effects I followed the same procedure as I did with the rain. I looked up the solution online, and used a tool in AE called 'particle playground'. I then messed with the sliders and different values until I made the smoke effect that worked for the scene:


Scene 5 (with animation layered on top):


Sequence 4 refining animation

As Marcio did half the scenes in sequence 3 along with me, once i rendered sequence 3 I moved on to sequence 4. Some scenes did not require any work such as the first one (as Bill is standing still) and the first person scene, as its taken from Bill's point of view.

The scenes that needed work were scene 3, 5 and 6. Scene 7 had already been done earlier.

Scene 6 being the longest was the most taxing to do, baring in mind it was also a close up:

Scene 3:

Scene 5 (bus prop will be put in through after effects):

Scene 6:


Sequence 3 last scene

As far as the animation for sequence 3 was concerned the only thing left was to redo the animation for the last scene where the office complex's lights slowly turn off one by one. At first I thought i'd have to import the PSD file into After effects, however i could alter the opacity of the lights through the animation timeline on Photoshop:


As can be seen in the render, the scene gets slowly darker as the natural light outside does too. In the meantime the office lights switch off quickly one by one:


After this scene was complete, all the animation in sequence 3 had been in-betweened, so therefore I edited and patched the scenes together so it was ready for the sound designers:

 

Refining the animation (Sequence 3)

Seeing as sequence 3 contained the first scenes I key-framed I decided to then smooth out the animation there first before moving on, as Marcio was smoothing out sequence 1 and Jeng was smoothing out sequence 2. I started applying the extra frames in the first scenes, where Bill is typing on the computer:


I then updated the boss face change seen, adding a ripple effect to the frame with the demon face:



Rain in after effects (First finished shot)

I wanted to experiment with the effects that were going to be used in the film. So I went to the scene that required a rain effect to start with. To make it easier and so i didn't have to backtrack later I added all the in-between frames into the PNG sequence and coloured it in using the new colour scheme:

I then taking reference from the rough cut scene put the frames into after effects and added the camera effects:

 Finally, I looked up how to create rain in after effects and then applied the effects, changing the sliders until I was satisfied with the overall feel:


Final scene: